29 Eylül 2007 Cumartesi

Complete Adventurer


Book Description
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he essential sourcebook for any D&D character looking to build adventuring skills.

Complete Adventurer™ serves primarily as a player resource focused on adventuring skills for characters of any class. As adventuring is the foundation for the entire D&D experience, nearly every aspect of the D&D game benefits from the material in this product. Characters have access to new combat options, spells, equipment, classes, and prestige classes, as well as exciting new character classes such as ninja and scout. Complete Adventurer also provides new information on several organizations and guilds, and Dungeon Masters will find material for creating or optimizing single creatures or even entire campaign worlds.



Product Details
Code:

# Hardcover: 192 pages
# Publisher: Wizards of the Coast (January 13, 2005)
# Language: English
# ISBN-10: 0786936517
# ISBN-13: 978-0786936519
# Product Dimensions: 10.9 x 8.4 x 0.6 inches
http://rapidshare.com/files/59077267/Complete_20Adventurer.pdf

Book of Vile Darkness


Book Description


his sourcebook for the Dungeons & Dragons game is intended for mature audiences and provides a Dungeon Master with unflinching access to subject matter that will broaden any campaign. Included in a detailed look at the nature of evil and the complex challenge of confronting the many dilemmas found within its deepest shadows. Along with wicked spells, wondrous items, and artifacts, Book of Vile Darkness also provides descriptions and statistics for a host of abominable monsters, archdevils, and demon princes to pit againt the noblest of heroes.

To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.


Product Details


# Hardcover: 160 pages
# Publisher: Wizards of the Coast (October 1, 2002)
# Language: English
# ISBN-10: 0786926503
# ISBN-13: 978-0786926503
# Product Dimensions: 11 x 8.5 x 0.6 inches
http://rapidshare.com/files/59076926/Book_20of_20Vile_20Darkness.pdf

Book of Exalted Deeds


Book Description


“Only those who are pure in word, thought, and deed may look upon the knowledge gathered within this blessed tome. For the blinding truths inscribed within offer nothing but redemption or destruction for the wicked. May these consecrated pages forever illuminate the paths of the righteous.”

-- Raziel the Crusader, ruler of the Platinum Heaven

As the Book of Vile Darkness was a resource book on the most evil elements of campaign play, the Book of Exalted Deeds focuses instead on the availability of good resources and features in the D&D spectrum.

Included are new exalted feats, prestige classes, races, spells, magic items, and descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters. The Book of Exalted Deeds also provides descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters.

Book of Exalted Deeds is the second title in the line of Dungeons & Dragons products specifically aimed at a mature audience.

To use this supplement, a Dungeon Master also needs the Player’s Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player’s Handbook.


Product Details


# Hardcover: 192 pages
# Publisher: Wizards of the Coast (October 1, 2003)
# Language: English
# ISBN-10: 0786931361
# ISBN-13: 978-0786931361
# Product Dimensions: 11 x 8.5 x 0.6 inches

http://rapidshare.com/files/59076899/Book_20Of_20Exalted_20Deeds.pdf

Book Of Challenges


Book Description

Danger Around Every Corner and Behind Every Screen!

The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including:

Over fifty encounters designed to be dropped into any campaign.
Scalable scenarios that can be pitted against characters from 1st to 20th level.
Advice for creating your own deceptive and deadly situations.
Dungeon Masters who want to keep their players on their toes will be inspired by the invaluable material within these pages.

To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

Product Details


# Paperback: 128 pages
# Publisher: Wizards of the Coast (June 1, 2002)
# Language: English
# ISBN-10: 0786926570
# ISBN-13: 978-0786926572
# Product Dimensions: 10.8 x 8.5 x 0.3 inches

http://rapidshare.com/files/59076908/Book_20Of_20Challenges.pdf

Arms and Equipment Guide


Book Description

Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:

A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.

Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor.

Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops.

Rules for vehicle combat on land, sea, and air.

Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.

To use this accessory, a Dungeon Master also needs the Player’s Handbook and the Dungeon Master’s Guide. A player needs only the Player’s Handbook.

Product Details


* Hardcover: 160 pages
* Publisher: Wizards of the Coast (March 1, 2003)
* Language: English
* ISBN-10: 078692649X
* ISBN-13: 978-0786926497
* Product Dimensions: 11 x 8.4 x 0.6 inches

http://rapidshare.com/files/59076808/Arms_20And_20Equipment_20Guide.pdf